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mike | 3d3d880133 | |
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@ -74,12 +74,6 @@ The following features have been implemented thus far:
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* *Rate* : The number of *champions* is determined by taking a percentage of the total population. A rate of 2% with a population size of 200 would result in 4 *champions*
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* *Absolute* : The number of *champions* can be set to any whole number manually
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* **Multithreading Support**
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To decrease processing time, the Population class can utilize multiple CPUs/Cores in the following scenarios:
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* When evolving a new population
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* When evaluating fitness, if you're able to calculate the fitness for a Chromosome using only one single function call, given to the Population class as a callback
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## Special Thank You
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I would like to thank my old professor, Christopher Ryu, Ph.D., for teaching a great Artificial Intelligence class and inspiring me to create this project while taking his class.
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