Master / Slave Farming #1
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Because evolving can take much less PC resources than determining fitness, we could implement a system where Slave machines determine fitness for their population, then send their Chromosomes+Fitness back to the Master server for evolution, which then redistributes Chromosomes back to Slave machines afterward.
Example:
Could configure different population splits to different machines, to account for different machine capabilities (ie: Send 900 Chromosomes to a fast machine and 100 to a slow machine).