Changing mutation rate #6
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We should be able to add configurations that change the mutation rate with each evolution, ie:
Multiply mutation rate by X after each evolution; User could supply a number like 0.1 to reduce mutation rate by 10%.
Add X to mutation rate after each evolution. User could supply a number like 0.001 to reduce mutation rate by 0.001 after each evolution.
Set a hard lower and/or upper bound; ie mutation rate cannot drop below a certain rate.
Allow the mutation rate to loop or reverse once an upper or lower bound is crossed.
Program could stop