genetic-bit-string-evolver/Population.cpp

402 lines
7.6 KiB
C++

//
#include "BitEvolver/Includes.h"
#include "BitEvolver/Random.h"
#include "BitEvolver/Population.h"
#include "BitEvolver/Breeder.h"
#include "BitEvolver/Chromosome.h"
//
#include <memory>
#include <vector>
#include <mutex>
#include <iostream>
#include <algorithm>
#include <thread>
//
namespace BitEvolver
{
//
using std::cout;
using std::endl;
//
Population::Population()
{
//
this->InitRandomGenerator();
this->InitBreeder();
//
this->Reset();
}
//
void Population::Reset()
{
//
this->population_size = BIT_EVOLVER_POPULATION_DEFAULT_POPULATION_SIZE;
this->SetMutationRate(BIT_EVOLVER_POPULATION_DEFAULT_MUTATE_RATE);
this->evolution_number = 0;
//
this->RandomizePopulation(this->population_size);
}
//
void Population::ClearPopulation()
{
//
this->chromosomes.clear();
this->evolution_number = 0;
}
//
void Population::InitRandomPopulation(int _population_size, int _bit_length)
{
//
this->population_size = _population_size;
//
this->RandomizePopulation(_bit_length);
}
//
void Population::RandomizePopulation(int _bit_length)
{
//
std::shared_ptr<Chromosome> chromosome;
int i;
//
this->ClearPopulation();
for ( i=0; i<this->population_size; i++ ) {
//
chromosome = std::shared_ptr<Chromosome>(
new Chromosome( this->random, _bit_length )
);
this->chromosomes.push_back(chromosome);
}
}
//
void Population::PopulationChanged()
{
//
this->population_needs_sorting = true;
}
//
std::vector<std::shared_ptr<Chromosome>> Population::GetChromosomes()
{
return this->chromosomes;
}
//
void Population::GetChromosomes(std::shared_ptr<std::vector<std::shared_ptr<Chromosome>>> _chromosomes)
{
//
_chromosomes->clear();
for ( std::shared_ptr<Chromosome> chromosome : this->chromosomes) {
_chromosomes->push_back(chromosome);
}
}
//
std::shared_ptr<Chromosome> Population::GetChampion()
{
//
this->EnsureSortedPopulation();
//
if ( this->chromosomes.size() > 0 ) {
return this->chromosomes[0];
}
return nullptr;
}
//
double Population::GetAverageFitness()
{
return this->GetAverageFitness(this->chromosomes);
}
//
double Population::GetAverageFitness(std::vector<std::shared_ptr<Chromosome>> _chromosomes)
{
//
double fitness_sum;
double fitness_average;
//
fitness_sum = 0;
for ( std::shared_ptr<Chromosome> chromosome : _chromosomes ) {
fitness_sum += chromosome->GetFitness();
}
//
fitness_average = 0;
if ( _chromosomes.size() > 0 ) {
fitness_average = fitness_sum / _chromosomes.size();
}
return fitness_average;
}
//
void Population::SetMutationRate(double r)
{
//
this->mutation_rate = r;
}
//
void Population::Evolve()
{
//
std::shared_ptr<std::vector< std::shared_ptr<Chromosome> > > population_new;
//
if ( this->chromosomes.size() == 0 ) {
return;
}
//
this->EnsureSortedPopulation();
//
population_new = std::shared_ptr<
std::vector<
std::shared_ptr<Chromosome>
>
>(
new std::vector<std::shared_ptr<Chromosome>>()
);
// Start the new population off with our champion,
// so the best score always carries over (elitism = 1 unit)
#warning "Elitism is only 1 right now"
population_new->push_back(this->chromosomes[0]);
// Breed the new population
this->BreedNewPopulation(population_new, (int)this->chromosomes.size());
// Replace old population with the new
this->chromosomes = *population_new;
this->evolution_number++;
//
this->PopulationChanged();
}
//
int Population::GetEvolutionNumber()
{
return this->evolution_number;
}
//
void Population::PrintPopulation()
{
//
this->EnsureSortedPopulation();
this->PrintPopulation(this->chromosomes);
}
//
void Population::PrintPopulation(std::vector<std::shared_ptr<Chromosome>> _chromosomes)
{
//
for ( std::shared_ptr<Chromosome> chromosome : chromosomes ) {
cout << chromosome->ToString() << endl;
}
cout << "Average Fitness --> " << this->GetAverageFitness(_chromosomes) << endl;
}
//
void Population::InitRandomGenerator()
{
//
this->random = std::shared_ptr<Random>(
new Random()
);
}
//
void Population::InitBreeder()
{
//
if ( !this->random ) {
throw std::runtime_error("Population::InitBreeder() - Should come after InitRandomGenerator()");
}
//
this->breeder = std::shared_ptr<Breeder>(
new Breeder( this->random )
);
}
//
void Population::EnsureSortedPopulation()
{
//
if ( !this->population_needs_sorting ) {
return;
}
// Yay std::sort
std::sort(
this->chromosomes.begin(),
this->chromosomes.end(),
[]( std::shared_ptr<Chromosome>& left, std::shared_ptr<Chromosome>& right ) -> bool
{
//
if ( left->GetFitness() > right->GetFitness() ) {
return true;
}
return false;
}
);
//
this->population_needs_sorting = false;
}
//
void Population::BreedNewPopulation(std::shared_ptr<std::vector<std::shared_ptr<Chromosome>>> population_new, int size)
{
//
std::vector<std::shared_ptr<std::thread>> threads;
std::shared_ptr<std::thread> thread;
int
thread_count,
i
;
//
thread_count = this->GetThreadCountSuggestion();
//
for ( i=0; i<thread_count; i++) {
thread = std::shared_ptr<std::thread>(
new std::thread(&Population::BreedNewPopulation_Thread, this, population_new, size)
);
threads.push_back(thread);
}
//
for ( i=0; i<(int)threads.size(); i++) {
threads[i]->join();
}
}
//
void Population::BreedNewPopulation_Thread(std::shared_ptr<std::vector<std::shared_ptr<Chromosome>>> population_new, int size)
{
//
std::shared_ptr<Chromosome> kiddo;
//
while ( (int)population_new->size() < size )
{
//
kiddo = this->BreedChild();
// Mutexed
this->breed_mutex.lock();
if ( (int)population_new->size() < size ) {
population_new->push_back(kiddo);
}
this->breed_mutex.unlock();
}
}
//
std::shared_ptr<Chromosome> Population::BreedChild()
{
//
std::shared_ptr<Chromosome>
mama, papa, kiddo
;
// Pick two parents
mama = this->PickChromosomeForBreeding();
papa = this->PickChromosomeForBreeding();
//
kiddo = this->breeder->Breed(mama, papa, BIT_EVOLVER_POPULATION_DEFAULT_CROSSOVER, this->mutation_rate);
return kiddo;
}
/**
(1) We want to pick the best chromosomes to repopulate
(2) [not in lecture] We want to add a bit of randomness
to the selection process, such that the worst chromosomes
can still possibly be picked, and the best can still
possibly be not-picked; Their fitness only increases
the probability they're picked.
*/
std::shared_ptr<Chromosome> Population::PickChromosomeForBreeding()
{
//
double normal;
int chromosome_index;
//
this->EnsureSortedPopulation();
/**
Grab normal with 0 at the mean, and the standard deviation equal
to 1/2 of the population size. Then make that an absolute value.
This will make top/best chromosomes more likely to be picked,
with the far/low end being much less likely
*/
#warning "Need to upgrade this to Roulette Wheel"
// Repeat as needed, since the normal generator might actually
// give us an out-of-bounds result sometimes
while ( true )
{
//
normal = this->random->GetNormal(0, 0.5);
chromosome_index = abs( normal * this->chromosomes.size()
);
if ( chromosome_index >= 0 && chromosome_index < (int)this->chromosomes.size() ) {
break;
}
}
//
return this->chromosomes[chromosome_index];
}
//
int Population::GetThreadCountSuggestion()
{
//
int thread_count;
//
thread_count = std::thread::hardware_concurrency();
return thread_count;
}
};