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3 Commits
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16db7d752b | |||
f5b49149e9 | |||
045e87fe73 |
@ -1,5 +1,9 @@
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########################
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### Blueprint definition
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########################
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blueprint:
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name: "Mike's Motion Activated Light"
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@ -8,22 +12,26 @@ blueprint:
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input:
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motion_sensor:
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name: Motion Sensor
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description: Entity ID of the motion sensor
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name: "Motion Sensor"
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description: "Entity ID of the motion sensor"
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selector:
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entity:
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domain: binary_sensor
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# for some reason, using a device_class of motion_sensor ends up hiding the actual motion sensors
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# device_class: motion_sensor
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delay_seconds_helper:
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name: Delay seconds (helper)
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description: The delay before the motion-off sequence will be initiated. Must be a helper so it can persist across activations.
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name: "Delay seconds (helper)"
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description: "The delay before the motion-off sequence will be initiated. Must be a helper so it can persist across activations."
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selector:
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entity:
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domain: input_number
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delay_seconds_default:
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name: Default delay seconds
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description: The default delay before the motion-off sequence begins. Will be used to reset the running delay.
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name: "Default delay seconds"
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description: "The default delay before the motion-off sequence begins. Will be used to reset the running delay."
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default: 30
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selector:
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number:
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@ -32,8 +40,9 @@ blueprint:
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step: 1
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mode: box
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notice_seconds:
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name: Notice seconds
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name: "Notice seconds"
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description: "The number of seconds to wait in the Prep1 (Notice) scene."
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default: 15
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selector:
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@ -43,8 +52,9 @@ blueprint:
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step: 1
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mode: box
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warning_seconds:
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name: Warning seconds
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name: "Warning seconds"
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description: "The number of seconds to wait in the Prep2 (Warning) scene."
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default: 15
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selector:
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@ -54,34 +64,50 @@ blueprint:
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step: 1
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mode: box
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scene_on:
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name: On Scene
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description: The scene to activate when motion is detected
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name: "On Scene"
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description: "The scene to activate when motion is detected"
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selector:
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entity:
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domain: scene
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scene_off_prep_1:
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name: Off Prep Scene 1 (Notice)
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description: The first scene to activate when motion is no longer detected (notice phase).
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name: "Off Prep Scene 1 (Notice)"
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description: "The first scene to activate when motion is no longer detected (notice phase)."
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selector:
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entity:
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domain: scene
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scene_off_prep_2:
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name: Off Prep Scene 2 (Warning)
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description: The second scene to activate when motion is no longer detected (warning phase).
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name: "Off Prep Scene 2 (Warning)"
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description: "The second scene to activate when motion is no longer detected (warning phase)."
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selector:
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entity:
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domain: scene
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scene_off:
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name: Off Scene
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name: "Off Scene"
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description: "The scene to activate when the user has failed to produce motion, and the light should be considered \"off\"."
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selector:
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entity:
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domain: scene
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on_just_before_off:
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name: "Use On scene just before Off scene."
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description: "Toggle this to \"on\" if you would like the \"On\" scene to trigger just before the \"Off\" scene. This is sometimes helpful to mitigate an issue where the \"On\" scene doesn't apply all colors and settings correctly from an \"Off\" state."
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selector:
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boolean: {}
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#############
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### Variables
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#############
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variables:
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motion_sensor: !input motion_sensor
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@ -89,6 +115,12 @@ variables:
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delay_seconds_default: !input delay_seconds_default
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notice_seconds: !input notice_seconds
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warning_seconds: !input warning_seconds
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on_just_before_off: !input on_just_before_off
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############
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### Triggers
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############
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trigger:
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@ -99,12 +131,23 @@ trigger:
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- "on"
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- "off"
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###########
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### Actions
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###########
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action:
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- service: logbook.log
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data:
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name: First log
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message: "Test Poop Blueprint has started. Motion delay counter is: {{ states[delay_seconds].state }}"
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name: "First log"
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message: "Motion automation has started. Delay counter is: {{ states[delay_seconds].state }}"
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- alias: "Debug log the on_just_before_off bool"
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enabled: false
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service: logbook.log
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data:
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name: "Debug: On just before off?"
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message: "On just before off is: {{ on_just_before_off }} "
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- if:
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- condition: state
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@ -114,28 +157,31 @@ action:
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# Take actions based on Motion being detected!
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then:
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- alias: Trying to log the motion state
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- alias: "Log that motion was detected."
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service: logbook.log
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data:
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name: Motion On
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message: Motion Detected
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name: "Motion On"
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message: "Motion was detected."
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- parallel:
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- alias: "Activate the ON scene"
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service: scene.turn_on
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target:
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entity_id: !input scene_on
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# Take actions based on Motion being undetected
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else:
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- alias: Announce motion-off sequence
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- alias: "Log that the motion-off sequence will run, due to motion no longer detected."
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service: logbook.log
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data:
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name: Motion Off
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message: Initiating motion-off sequence.
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name: "Motion Off"
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message: "Initiating motion-off sequence, because motion no longer detected."
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- alias: Delay appropriately before doing anything
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# Initial period where nothing happens
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- alias: "Delay appropriately before doing anything"
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wait_template: "{{ states[motion_sensor].state == 'on' }}"
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timeout: "{{ states[delay_seconds].state }}"
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- if:
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@ -143,14 +189,22 @@ action:
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entity_id: !input motion_sensor
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state: "on"
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then:
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- stop: "Motion detected during initial delay."
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- service: logbook.log
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- stop: "Motion detected again during initial delay."
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- alias: "Log that the initial delay has finished."
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service: logbook.log
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data:
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name: Motion Off
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message: Finished initial no-motion delay
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name: "Motion Off"
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message: "Finished initial no-motion delay"
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# Notice period, where the notice scene is shown
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- alias: "Log that the notice period has begun."
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service: logbook.log
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data:
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name: "Begin notice period"
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message: "Begin notice period; Waiting while motion is still off."
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- parallel:
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- alias: "Activate Scene: Off Prep 1 (Notice)"
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service: scene.turn_on
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target:
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@ -163,6 +217,7 @@ action:
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entity_id: !input motion_sensor
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state: "on"
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then:
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- parallel:
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- alias: "Activate Scene: On"
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service: scene.turn_on
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target:
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@ -175,9 +230,17 @@ action:
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- stop: "Motion detected during notice period."
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- service: logbook.log
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data:
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name: Motion Off
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message: Finished notice delay
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name: "Notice period finished."
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message: "Notice period has finished (motion is still off)."
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# Warning period, just before the light turns off. The warning scene is shown.
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- alias: "Log that the warning period has begun."
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service: logbook.log
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data:
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name: "Begin warning period"
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message: "Begin warning period; Waiting while motion is still off."
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- parallel:
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- alias: "Activate Scene: Off Prep 2 (Warning)"
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service: scene.turn_on
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target:
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@ -190,6 +253,7 @@ action:
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entity_id: !input motion_sensor
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state: "on"
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then:
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- parallel:
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- alias: "Activate Scene: On"
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service: scene.turn_on
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target:
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@ -202,15 +266,37 @@ action:
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- stop: "Motion detected during the warning period."
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- service: logbook.log
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data:
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name: Motion Off
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message: Finished warning delay
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name: "Warning period finished."
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message: "Warning period has finished and motion is still off."
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# Finally, we decide to actually turn off the lights with the "Off" scene.
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# Maybe turn on the "On" scene just before the "Off" scene, if the user enabled this option
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- if:
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- condition: template
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value_template: "{{ on_just_before_off == true }}"
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then:
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- alias: "Do a debug log"
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enabled: false
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service: logbook.log
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data:
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name: "DEBUG: Will turn on before off?"
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message: "Yes, will turn on just before off!"
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- service: scene.turn_on
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target:
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entity_id: !input scene_on
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- alias: "Wait a second to set the \"On\" scene."
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delay:
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seconds: 1
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- parallel:
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- alias: "Activate Scene: Off (Done)"
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service: scene.turn_on
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target:
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entity_id: !input scene_off
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- alias: "Reset countdown timer after turning on lights."
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- alias: "Reset countdown timer after turning off lights."
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service: input_number.set_value
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data:
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entity_id: !input delay_seconds_helper
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@ -218,8 +304,8 @@ action:
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- service: logbook.log
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data:
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name: Motion Off
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message: Activated off-scene and reset delay.
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name: "Turning off light, due to motion off."
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message: "Activated off-scene and reset delay."
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Reference in New Issue
Block a user