First commit, yay

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mike 2023-07-28 20:29:37 -07:00
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motion-activated-light.yaml Normal file
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blueprint:
name: "Mike's Motion Activated Light"
description: "Turn lights on or off based on motion, plus an increasing delay when motion is continuously detected."
domain: automation
input:
motion_sensor:
name: Motion Sensor
description: Entity ID of the motion sensor
selector:
entity:
domain: binary_sensor
delay_seconds_helper:
name: Delay seconds (helper)
description: The delay before the motion-off sequence will be initiated. Must be a helper so it can persist across activations.
selector:
entity:
domain: input_number
delay_seconds_default:
name: Default delay seconds
description: The default delay before the motion-off sequence begins. Will be used to reset the running delay.
default: 30
selector:
number:
min: 1
max: 86400
step: 1
mode: box
notice_seconds:
name: Notice seconds
description: "The number of seconds to wait in the Prep1 (Notice) scene."
default: 15
selector:
number:
min: 1
max: 86400
step: 1
mode: box
warning_seconds:
name: Warning seconds
description: "The number of seconds to wait in the Prep2 (Warning) scene."
default: 15
selector:
number:
min: 1
max: 86400
step: 1
mode: box
scene_on:
name: On Scene
description: The scene to activate when motion is detected
selector:
entity:
domain: scene
scene_off_prep_1:
name: Off Prep Scene 1 (Notice)
description: The first scene to activate when motion is no longer detected (notice phase).
selector:
entity:
domain: scene
scene_off_prep_2:
name: Off Prep Scene 2 (Warning)
description: The second scene to activate when motion is no longer detected (warning phase).
selector:
entity:
domain: scene
scene_off:
name: Off Scene
description: "The scene to activate when the user has failed to produce motion, and the light should be considered \"off\"."
selector:
entity:
domain: scene
variables:
motion_sensor: !input motion_sensor
delay_seconds: !input delay_seconds_helper
delay_seconds_default: !input delay_seconds_default
notice_seconds: !input notice_seconds
warning_seconds: !input warning_seconds
trigger:
- platform: state
entity_id:
- !input motion_sensor
to:
- "on"
- "off"
action:
- service: logbook.log
data:
name: First log
message: "Test Poop Blueprint has started. Motion delay counter is: {{ states[delay_seconds].state }}"
- if:
- condition: state
entity_id: !input motion_sensor
state: "on"
# Take actions based on Motion being detected!
then:
- alias: Trying to log the motion state
service: logbook.log
data:
name: Motion On
message: Motion Detected
- alias: "Activate the ON scene"
service: scene.turn_on
target:
entity_id: !input scene_on
# Take actions based on Motion being undetected
else:
- alias: Announce motion-off sequence
service: logbook.log
data:
name: Motion Off
message: Initiating motion-off sequence.
- alias: Delay appropriately before doing anything
wait_template: "{{ states[motion_sensor].state == 'on' }}"
timeout: "{{ states[delay_seconds].state }}"
- if:
- condition: state
entity_id: !input motion_sensor
state: "on"
then:
- stop: "Motion detected during initial delay."
- service: logbook.log
data:
name: Motion Off
message: Finished initial no-motion delay
- alias: "Activate Scene: Off Prep 1 (Notice)"
service: scene.turn_on
target:
entity_id: !input scene_off_prep_1
- alias: "Delay during the notice period"
wait_template: "{{ states[motion_sensor].state == 'on' }}"
timeout: "{{ notice_seconds }}"
- if:
- condition: state
entity_id: !input motion_sensor
state: "on"
then:
- alias: "Activate Scene: On"
service: scene.turn_on
target:
entity_id: !input scene_on
- alias: "Double countdown timer when user interrupts the notice period."
service: input_number.set_value
data:
entity_id: !input delay_seconds_helper
value: "{{ states[delay_seconds].state | int * 2 }}"
- stop: "Motion detected during notice period."
- service: logbook.log
data:
name: Motion Off
message: Finished notice delay
- alias: "Activate Scene: Off Prep 2 (Warning)"
service: scene.turn_on
target:
entity_id: !input scene_off_prep_2
- alias: "Delay during the warning period"
wait_template: "{{ states[motion_sensor].state == 'on' }}"
timeout: "{{ warning_seconds }}"
- if:
- condition: state
entity_id: !input motion_sensor
state: "on"
then:
- alias: "Activate Scene: On"
service: scene.turn_on
target:
entity_id: !input scene_on
- alias: "Double countdown timer when user interrupts the warning period."
service: input_number.set_value
data:
entity_id: !input delay_seconds_helper
value: "{{ states[delay_seconds].state | int * 2 }}"
- stop: "Motion detected during the warning period."
- service: logbook.log
data:
name: Motion Off
message: Finished warning delay
- alias: "Activate Scene: Off (Done)"
service: scene.turn_on
target:
entity_id: !input scene_off
- alias: "Reset countdown timer after turning on lights."
service: input_number.set_value
data:
entity_id: !input delay_seconds_helper
value: "{{ delay_seconds_default }}"
- service: logbook.log
data:
name: Motion Off
message: Activated off-scene and reset delay.