Bugfixes and upgrades:
- Fix bug where initial timeout wouldn't be interruptted by enabled_helper - Turned scene repeat delay into a variable (non-input for now) - Fixed enabled_helper==off not repeating the ON scene - Tried clarifying some logs, aliases, comments
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7626c05ad2
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@ -197,22 +197,23 @@ blueprint:
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variables:
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motion_sensor: !input motion_sensor
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delay_seconds_helper: !input delay_seconds_helper
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delay_seconds_default: !input delay_seconds_default
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delay_seconds_multiplier: !input delay_seconds_multiplier
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delay_seconds_max: !input delay_seconds_max
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notice_seconds: !input notice_seconds
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warning_seconds: !input warning_seconds
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on_just_before_off_seconds: !input on_just_before_off_seconds
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enabled_helper: !input enabled_helper
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disabled_scene: !input disabled_scene
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debug_mode: !input debug_mode
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motion_sensor: !input motion_sensor
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delay_seconds_helper: !input delay_seconds_helper
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delay_seconds_default: !input delay_seconds_default
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delay_seconds_multiplier: !input delay_seconds_multiplier
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delay_seconds_max: !input delay_seconds_max
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notice_seconds: !input notice_seconds
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warning_seconds: !input warning_seconds
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on_just_before_off_seconds: !input on_just_before_off_seconds
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enabled_helper: !input enabled_helper
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disabled_scene: !input disabled_scene
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debug_mode: !input debug_mode
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scene_repeat_count: !input scene_repeat_count
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scene_repeat_count: !input scene_repeat_count
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scene_repeat_delay_milliseconds: 500
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trigger_variables:
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enabled_helper: !input enabled_helper
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enabled_helper: !input enabled_helper
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############
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@ -311,11 +312,17 @@ action:
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# If the enabled helper is OFF, we should start by resetting
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# the countdown timer to default
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- alias: "Reset countdown timer when enabled helper is switched OFF."
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service: input_number.set_value
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data:
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entity_id: !input delay_seconds_helper
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value: "{{ delay_seconds_default }}"
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- alias: "If the enabled helper is OFF, reset countdown timer to default"
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if:
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- condition: trigger
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id:
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- Enabled Helper is off
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then:
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- alias: "Reset countdown timer when enabled helper is switched OFF."
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service: input_number.set_value
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data:
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entity_id: !input delay_seconds_helper
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value: "{{ delay_seconds_default }}"
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# In "auto" mode, activate the ON or OFF scene based on whether motion is currently detected
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# Also use "auto" mode if motion activation is ENABLED.
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@ -330,18 +337,30 @@ action:
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state: "on"
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then:
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- alias: "Activate the ON scene"
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service: scene.turn_on
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target:
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entity_id: !input scene_on
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repeat:
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count: "{{ scene_repeat_count }}"
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sequence:
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- service: scene.turn_on
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target:
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entity_id: !input scene_on
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- delay:
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milliseconds: "{{ scene_repeat_delay_milliseconds }}"
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else:
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- alias: "Activate the OFF scene"
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service: scene.turn_on
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target:
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entity_id: !input scene_off
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- stop: ""
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repeat:
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count: "{{ scene_repeat_count }}"
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sequence:
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- service: scene.turn_on
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target:
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entity_id: !input scene_off
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- delay:
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milliseconds: "{{ scene_repeat_delay_milliseconds }}"
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- stop: "Enabled helper was on or auto mode was on; Determined scene to activate based on current motion."
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# In ON mode, just activate the ON scene
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- alias: "on mode: just activate the ON scene"
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# At this point, the enabled helper is assumed to be OFF
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# In disabled_scene::ON mode, just activate the ON scene
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- alias: "disabled_scene::on mode: just activate the ON scene"
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if:
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- condition: template
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value_template: "{{ disabled_scene == 'on' }}"
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@ -353,11 +372,11 @@ action:
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target:
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entity_id: !input scene_on
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- delay:
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milliseconds: 500
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- stop: ""
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milliseconds: "{{ scene_repeat_delay_milliseconds }}"
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- stop: "Enabled helper is off and disabled scene was ON; Set ON scene"
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# In OFF mode, just activate the OFF scene
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- alias: "off mode: just activate the ON scene"
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# In disabled_scene::OFF mode, just activate the OFF scene
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- alias: "disabled_scene::off mode: just activate the OFF scene"
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if:
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- condition: template
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value_template: "{{ disabled_scene == 'off' }}"
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@ -369,11 +388,11 @@ action:
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target:
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entity_id: !input scene_off
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- delay:
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milliseconds: 500
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- stop: ""
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milliseconds: "{{ scene_repeat_delay_milliseconds }}"
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- stop: "Enabled helper is off and disabled scene was OFF; Set OFF scene"
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# In notice mode, just activate the NOTICE scene
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- alias: "notice mode: just activate the NOTICE scene"
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# In disabled_scene::notice mode, just activate the NOTICE scene
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- alias: "disabled_scene::notice mode: just activate the NOTICE scene"
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if:
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- condition: template
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value_template: "{{ disabled_scene == 'notice' }}"
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@ -385,11 +404,11 @@ action:
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target:
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entity_id: !input scene_notice
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- delay:
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milliseconds: 500
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- stop: ""
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milliseconds: "{{ scene_repeat_delay_milliseconds }}"
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- stop: "Enabled helper is off and disabled scene was NOTICE; Set NOTICE scene"
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# In warning mode, just activate the WARNING scene
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- alias: "warning mode: just activate the WARNING scene"
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# In disabled_scene::warning mode, just activate the WARNING scene
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- alias: "disabed_scene::warning mode: just activate the WARNING scene"
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if:
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- condition: template
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value_template: "{{ disabled_scene == 'warning' }}"
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@ -401,8 +420,8 @@ action:
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target:
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entity_id: !input scene_warning
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- delay:
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milliseconds: 500
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- stop: ""
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milliseconds: "{{ scene_repeat_delay_milliseconds }}"
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- stop: "Enabled helper is off and disabled scene was WATNING; Set WARNING scene"
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# Don't do anything after processing the enabled_helper triggers
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- stop: "Done handling enabled helper"
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@ -448,7 +467,7 @@ action:
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target:
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entity_id: !input scene_on
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- delay:
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milliseconds: 500
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milliseconds: "{{ scene_repeat_delay_milliseconds }}"
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# Motion is not detected
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@ -467,8 +486,8 @@ action:
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# Initial period where nothing happens
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- alias: "Delay appropriately before doing anything"
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wait_template: "{{ states[motion_sensor].state == 'on' }}"
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timeout: "{{ states[delay_seconds_helper].state or (enabled_helper != None and is_state(enabled_helper, 'off') ) }}"
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wait_template: "{{ states[motion_sensor].state == 'on' or (enabled_helper != None and is_state(enabled_helper, 'off') ) }}"
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timeout: "{{ states[delay_seconds_helper].state }}"
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- alias: "Quit now if the enabled-helper went OFF"
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if:
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@ -477,9 +496,10 @@ action:
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- condition: template
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value_template: "{{ is_state( enabled_helper, 'off' ) }}"
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then:
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stop: "Quitting early because the enabled-helper went OFF."
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stop: "Interrupted initial delay because the enabled helper turned OFF."
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- if:
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- alias: "Motion detected again during initial delay; Interrupt initial delay"
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if:
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- condition: state
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entity_id: !input motion_sensor
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state: "on"
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@ -516,7 +536,7 @@ action:
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target:
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entity_id: !input scene_notice
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- delay:
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milliseconds: 500
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milliseconds: "{{ scene_repeat_delay_milliseconds }}"
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- alias: "Delay during the notice period"
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wait_template: "{{ states[motion_sensor].state == 'on' or (enabled_helper != None and is_state('enabled_helper', 'off') ) }}"
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@ -529,13 +549,14 @@ action:
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- condition: template
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value_template: "{{ is_state( enabled_helper, 'off' ) }}"
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then:
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stop: "Quitting early because the enabled-helper went OFF."
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stop: "Interrupting NOTICE period because the enabled-helper went OFF."
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- if:
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- condition: state
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entity_id: !input motion_sensor
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state: "on"
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- alias: "If motion interrupted the NOTICE period, activate the ON scene"
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if:
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- condition: state
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entity_id: !input motion_sensor
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state: "on"
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then:
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- alias: "Activate Scene: On"
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@ -604,7 +625,7 @@ action:
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target:
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entity_id: !input scene_warning
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- delay:
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milliseconds: 500
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milliseconds: "{{ scene_repeat_delay_milliseconds }}"
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- alias: "Delay during the warning period"
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wait_template: "{{ states[motion_sensor].state == 'on' or (enabled_helper != None and is_state('enabled_helper', 'off') ) }}"
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@ -617,12 +638,13 @@ action:
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- condition: template
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value_template: "{{ is_state( enabled_helper, 'off' ) }}"
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then:
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stop: "Quitting early because the enabled-helper went OFF."
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stop: "Interrupting the WARNING sequence because the enabled-helper went OFF."
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- if:
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- condition: state
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entity_id: !input motion_sensor
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state: "on"
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- alias: "If motion interrupts the WARNING sequence, just activate the ON scene"
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if:
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- condition: state
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entity_id: !input motion_sensor
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state: "on"
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then:
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- alias: "Activate Scene: On"
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@ -633,7 +655,7 @@ action:
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target:
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entity_id: !input scene_on
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- delay:
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milliseconds: 500
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milliseconds: "{{ scene_repeat_delay_milliseconds }}"
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- alias: "Double countdown timer when user interrupts the warning period."
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service: input_number.set_value
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@ -719,7 +741,7 @@ action:
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target:
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entity_id: !input scene_off
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- delay:
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milliseconds: 500
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milliseconds: "{{ scene_repeat_delay_milliseconds }}"
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- alias: "Reset countdown timer after turning off lights."
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service: input_number.set_value
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