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28
README.md
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28
README.md
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@ -0,0 +1,28 @@
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# Mike's Motion Activated Scenes
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by Mike Peralta
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This is another "motion activated light" automation blueprint for [Home Assistant](https://www.home-assistant.io/).
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It uses scenes rather than toggling to allow for robust behavior and attempts to adjust its delay dynamically based on activity.
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It features several stages after motion is no longer detected:
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* Initial delay (nothing happens)
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* Notice: Configurable scene + delay
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* Warning: Configurable scene + delay
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* Off
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The initial delay starts off at a user configured number of seconds. Each time the user interrupts the off-sequence with motion,
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the delay gets multiplied by a user configured multiplier, with a user configurable limit.
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When the user allows the off-sequence to complete (the off-scene activates), the delay resets to the user configured baseline.
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This allows a room to stay on longer when there is frequent activity, but shorter when activity is infrequent.
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The automation also obeys a toggle helper to enable/disable motion activation. The user can configure which scene to use when when disabled.
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This automation can retry a scene multiple times in a row to help overcome buggy/slow networks or lights that fail to set brightness/color correctly when first turned on.
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@ -122,30 +122,45 @@ blueprint:
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entity:
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domain: scene
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on_just_before_off_seconds:
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name: "\"On\" just before \"Off\""
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scene_repeat_count:
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name: "Scene repeat/retry count"
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description: >
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When the "Off" scene is about to be shown, you may wish to quickly show the "On" scene for a number of seconds just before.
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This is sometimes helpful to mitigate an issue where the "On" scene doesn't apply all colors and settings correctly from an "Off" state.
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Set this to a value greater than 0 to enable.
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A value of 0 will disable this feature.
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Note that sometimes, a value that is too short (e.g., 1) may also cause issues.
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When activating a scene, try this many times in a row.
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This is sometimes useful when the network seems buggy or laggy,
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or for certain lights that fail to correctly apply brightness/color when first turning on.
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default: 1
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selector:
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number:
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min: 1
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max: 86400
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max: 60
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step: 1
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mode: box
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# on_just_before_off_seconds:
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# name: "\"On\" just before \"Off\""
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# description: >
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# When the "Off" scene is about to be shown, you may wish to quickly show the "On" scene for a number of seconds just before.
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# This is sometimes helpful to mitigate an issue where the "On" scene doesn't apply all colors and settings correctly from an "Off" state.
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# Set this to a value greater than 0 to enable.
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# A value of 0 will disable this feature.
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# Note that sometimes, a value that is too short (e.g., 1) may also cause issues.
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#
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# default: 1
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# selector:
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# number:
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# min: 1
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# max: 86400
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# step: 1
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# mode: box
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enabled_helper:
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name: "Enabled helper"
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description: >
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Helper variable that will control whether motion activation is enabled or disabled.
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This will allow this blueprint to correctly select the "On" or "Off" scene, based on whether motion is currently detected when disabled.
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This will allow the automation to correctly select the "On" or "Off" scene, based on whether motion is currently detected when disabled.
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An example would be a "Toggle" helper.
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default: # Allows no selection
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selector:
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@ -189,11 +204,12 @@ variables:
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delay_seconds_max: !input delay_seconds_max
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notice_seconds: !input notice_seconds
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warning_seconds: !input warning_seconds
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on_just_before_off_seconds: !input on_just_before_off_seconds
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# on_just_before_off_seconds: !input on_just_before_off_seconds
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enabled_helper: !input enabled_helper
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disabled_scene: !input disabled_scene
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debug_mode: !input debug_mode
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scene_repeat_count: !input scene_repeat_count
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trigger_variables:
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enabled_helper: !input enabled_helper
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@ -229,14 +245,16 @@ trigger:
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action:
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# Action #0
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- alias: "Debug log whether the enabled_helper was set"
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- alias: "Initial debug logging"
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if:
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- condition: template
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value_template: "{{ debug_mode == true }}"
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then:
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- if:
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- condition: template
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value_template: "{{ not enabled_helper == None }}"
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- alias: "Debug log whether the enabled_helper was set"
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if:
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- condition: template
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value_template: "{{ not enabled_helper == None }}"
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then:
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- service: logbook.log
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data:
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@ -248,45 +266,26 @@ action:
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name: "Enabled helper"
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message: "Enabled helper is not set."
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# Action #1
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- alias: "Debug log the enabled_helper name"
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if:
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- condition: template
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value_template: "{{ debug_mode == true }}"
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then:
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- service: logbook.log
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- alias: "Debug log the enabled_helper name"
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service: logbook.log
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data:
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name: "Enabled helper"
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message: "Enabled helper name is: {{ enabled_helper }}"
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# Action #2
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- alias: "Debug log the current delay_seconds value"
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if:
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- condition: template
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value_template: "{{ debug_mode == true }}"
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then:
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- service: logbook.log
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- alias: "Debug log the current delay_seconds value"
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service: logbook.log
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data:
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name: "Delay seconds"
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message: "Delay seconds is: {{ states[delay_seconds_helper].state }}"
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# Action #3
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- alias: "Debug log the on_just_before_off_seconds value"
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if:
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- condition: template
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value_template: "{{ debug_mode == true }}"
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then:
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service: logbook.log
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data:
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name: "Debug: On just before off seconds"
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message: "On just before off is: {{ on_just_before_off_seconds }} "
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# - alias: "Debug log the on_just_before_off_seconds value"
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# service: logbook.log
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# data:
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# name: "Debug: On just before off seconds"
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# message: "On just before off is: {{ on_just_before_off_seconds }} "
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# Take actions based on whether the "Enabled helper" was just toggled on or off
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# Action #4
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# Action #1
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- if:
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- condition: trigger
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id:
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@ -295,26 +294,21 @@ action:
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then:
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||||
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# Debug log
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- alias: "Debug log - Enabled Helper On/Off"
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if:
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||||
- condition: template
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value_template: "{{ debug_mode == true }}"
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- if:
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- condition: template
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value_template: "{{ debug_mode == true }}"
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then:
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- service: logbook.log
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- alias: "Debug log that the enabled helper is toggled"
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service: logbook.log
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data:
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name: "Debug: Trigger"
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message: "Enabled helper was toggled, and has triggered this automation"
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- alias: "Debug log - Disabled scene"
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if:
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- condition: template
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value_template: "{{ debug_mode == true }}"
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then:
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- service: logbook.log
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- alias: "Debug log the disabled scene"
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service: logbook.log
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data:
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name: "Debug: Disabled scene"
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message: "Disabled scene is currently set to: {{ disabled_scene }}"
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# In "auto" mode, activate the ON or OFF scene based on whether motion is currently detected
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# Also use "auto" mode if motion activation is ENABLED.
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- alias: "auto mode: Activate ON scene, if motion is currently detected, otherwise activate the OFF scene"
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@ -327,17 +321,15 @@ action:
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entity_id: !input motion_sensor
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state: "on"
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then:
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- parallel:
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- alias: "Activate the ON scene"
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service: scene.turn_on
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target:
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entity_id: !input scene_on
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- alias: "Activate the ON scene"
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service: scene.turn_on
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target:
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entity_id: !input scene_on
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else:
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- parallel:
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- alias: "Activate the OFF scene"
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service: scene.turn_on
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target:
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entity_id: !input scene_off
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- alias: "Activate the OFF scene"
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service: scene.turn_on
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target:
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entity_id: !input scene_off
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- stop: ""
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# In ON mode, just activate the ON scene
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@ -346,22 +338,30 @@ action:
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- condition: template
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value_template: "{{ disabled_scene == 'on' }}"
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then:
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- parallel:
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- service: scene.turn_on
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target:
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entity_id: !input scene_on
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- repeat:
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count: "{{ scene_repeat_count }}"
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sequence:
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- service: scene.turn_on
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target:
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entity_id: !input scene_on
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||||
- delay:
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||||
milliseconds: 500
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||||
- stop: ""
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||||
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||||
# In OFF mode, just activate the OF scene
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# In OFF mode, just activate the OFF scene
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||||
- alias: "off mode: just activate the ON scene"
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if:
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||||
- condition: template
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value_template: "{{ disabled_scene == 'off' }}"
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||||
then:
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||||
- parallel:
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||||
- service: scene.turn_on
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target:
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entity_id: !input scene_off
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||||
- repeat:
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count: "{{ scene_repeat_count }}"
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||||
sequence:
|
||||
- service: scene.turn_on
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||||
target:
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entity_id: !input scene_off
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||||
- delay:
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milliseconds: 500
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||||
- stop: ""
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||||
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||||
# In notice mode, just activate the NOTICE scene
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@ -370,10 +370,14 @@ action:
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- condition: template
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||||
value_template: "{{ disabled_scene == 'notice' }}"
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then:
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||||
- parallel:
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- service: scene.turn_on
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target:
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entity_id: !input scene_notice
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||||
- repeat:
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||||
count: "{{ scene_repeat_count }}"
|
||||
sequence:
|
||||
- service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_notice
|
||||
- delay:
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||||
milliseconds: 500
|
||||
- stop: ""
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||||
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||||
# In warning mode, just activate the WARNING scene
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@ -382,10 +386,14 @@ action:
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||||
- condition: template
|
||||
value_template: "{{ disabled_scene == 'warning' }}"
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||||
then:
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||||
- parallel:
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||||
- service: scene.turn_on
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||||
target:
|
||||
entity_id: !input scene_warning
|
||||
- repeat:
|
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count: "{{ scene_repeat_count }}"
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sequence:
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- service: scene.turn_on
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target:
|
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entity_id: !input scene_warning
|
||||
- delay:
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milliseconds: 500
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- stop: ""
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# Don't do anything after processing the enabled_helper triggers
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@ -395,6 +403,7 @@ action:
|
||||
|
||||
|
||||
# Take actions based on whether Motion is detected
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# Action #2
|
||||
- alias: "Refuse to do anything if the enabled-helper says we're OFF."
|
||||
if:
|
||||
- condition: template
|
||||
@ -423,16 +432,21 @@ action:
|
||||
name: "Motion On"
|
||||
message: "Motion was detected."
|
||||
|
||||
- parallel:
|
||||
- alias: "Activate the ON scene"
|
||||
service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_on
|
||||
- alias: "Activate the ON scene"
|
||||
repeat:
|
||||
count: "{{ scene_repeat_count }}"
|
||||
sequence:
|
||||
- service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_on
|
||||
- delay:
|
||||
milliseconds: 500
|
||||
|
||||
|
||||
# Motion is not detected
|
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else:
|
||||
|
||||
# Debug log
|
||||
- alias: "Debug Log that the motion-off sequence will run, due to motion no longer detected."
|
||||
if:
|
||||
- condition: template
|
||||
@ -443,7 +457,6 @@ action:
|
||||
name: "Motion Off"
|
||||
message: "Initiating motion-off sequence, because motion no longer detected."
|
||||
|
||||
|
||||
# Initial period where nothing happens
|
||||
- alias: "Delay appropriately before doing anything"
|
||||
wait_template: "{{ states[motion_sensor].state == 'on' }}"
|
||||
@ -486,11 +499,17 @@ action:
|
||||
data:
|
||||
name: "Begin notice period"
|
||||
message: "Begin notice period; Waiting while motion is still off."
|
||||
- parallel:
|
||||
- alias: "Activate Scene: Notice"
|
||||
service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_notice
|
||||
|
||||
- alias: "Activate Scene: Notice"
|
||||
repeat:
|
||||
count: "{{ scene_repeat_count }}"
|
||||
sequence:
|
||||
- service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_notice
|
||||
- delay:
|
||||
milliseconds: 500
|
||||
|
||||
- alias: "Delay during the notice period"
|
||||
wait_template: "{{ states[motion_sensor].state == 'on' or (enabled_helper != None and is_state('enabled_helper', 'off') ) }}"
|
||||
timeout: "{{ notice_seconds }}"
|
||||
@ -510,11 +529,12 @@ action:
|
||||
entity_id: !input motion_sensor
|
||||
state: "on"
|
||||
then:
|
||||
- parallel:
|
||||
- alias: "Activate Scene: On"
|
||||
service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_on
|
||||
|
||||
- alias: "Activate Scene: On"
|
||||
service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_on
|
||||
|
||||
- alias: "Increase countdown timer when user interrupts the notice period."
|
||||
service: input_number.set_value
|
||||
data:
|
||||
@ -567,16 +587,21 @@ action:
|
||||
data:
|
||||
name: "Begin warning period"
|
||||
message: "Begin warning period; Waiting while motion is still off."
|
||||
- parallel:
|
||||
- alias: "Activate Scene: Warning"
|
||||
service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_warning
|
||||
|
||||
- alias: "Activate Scene: Warning"
|
||||
repeat:
|
||||
count: "{{ scene_repeat_count }}"
|
||||
sequence:
|
||||
- service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_warning
|
||||
- delay:
|
||||
milliseconds: 500
|
||||
|
||||
- alias: "Delay during the warning period"
|
||||
wait_template: "{{ states[motion_sensor].state == 'on' or (enabled_helper != None and is_state('enabled_helper', 'off') ) }}"
|
||||
timeout: "{{ warning_seconds }}"
|
||||
|
||||
|
||||
- alias: "Quit now if the enabled-helper went OFF"
|
||||
if:
|
||||
- condition: template
|
||||
@ -586,23 +611,28 @@ action:
|
||||
then:
|
||||
stop: "Quitting early because the enabled-helper went OFF."
|
||||
|
||||
|
||||
|
||||
- if:
|
||||
- condition: state
|
||||
entity_id: !input motion_sensor
|
||||
state: "on"
|
||||
then:
|
||||
- parallel:
|
||||
- alias: "Activate Scene: On"
|
||||
service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_on
|
||||
|
||||
- alias: "Activate Scene: On"
|
||||
repeat:
|
||||
count: "{{ scene_repeat_count }}"
|
||||
sequence:
|
||||
- service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_on
|
||||
- delay:
|
||||
milliseconds: 500
|
||||
|
||||
- alias: "Double countdown timer when user interrupts the warning period."
|
||||
service: input_number.set_value
|
||||
data:
|
||||
entity_id: !input delay_seconds_helper
|
||||
value: "{{ states[delay_seconds_helper].state | int * delay_seconds_multiplier }}"
|
||||
|
||||
- alias: "Limit delay seconds to its defined maximum"
|
||||
if:
|
||||
- condition: template
|
||||
@ -620,6 +650,7 @@ action:
|
||||
data:
|
||||
name: "Limiting delay seconds"
|
||||
message: "Delay limited to max: {{ states[delay_seconds_helper].state }}"
|
||||
|
||||
- alias: "Log new delay seconds"
|
||||
if:
|
||||
- condition: template
|
||||
@ -643,40 +674,44 @@ action:
|
||||
# Finally, we decide to actually turn off the lights with the "Off" scene.
|
||||
|
||||
# Maybe turn on the "On" scene just before the "Off" scene, if the user enabled this option
|
||||
- if:
|
||||
- condition: template
|
||||
value_template: "{{ on_just_before_off_seconds > 0 }}"
|
||||
then:
|
||||
- alias: "Log the number of on-before-off seconds"
|
||||
if:
|
||||
- condition: template
|
||||
value_template: "{{ debug_mode == true }}"
|
||||
then:
|
||||
service: logbook.log
|
||||
data:
|
||||
name: "On-Before-Off seconds"
|
||||
message: "Will turn on for {{ on_just_before_off_seconds }} seconds before off."
|
||||
- service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_on
|
||||
- alias: "Wait a second to set the \"On\" scene."
|
||||
delay:
|
||||
seconds: "{{ on_just_before_off_seconds }}"
|
||||
else:
|
||||
- if:
|
||||
- condition: template
|
||||
value_template: "{{ debug_mode == true }}"
|
||||
then:
|
||||
- service: logbook.log
|
||||
data:
|
||||
name: "Won't run on-before-off"
|
||||
message: "Won't run on-before-off because seconds was less than 1"
|
||||
# - if:
|
||||
# - condition: template
|
||||
# value_template: "{{ on_just_before_off_seconds > 0 }}"
|
||||
# then:
|
||||
# - alias: "Log the number of on-before-off seconds"
|
||||
# if:
|
||||
# - condition: template
|
||||
# value_template: "{{ debug_mode == true }}"
|
||||
# then:
|
||||
# service: logbook.log
|
||||
# data:
|
||||
# name: "On-Before-Off seconds"
|
||||
# message: "Will turn on for {{ on_just_before_off_seconds }} seconds before off."
|
||||
# - service: scene.turn_on
|
||||
# target:
|
||||
# entity_id: !input scene_on
|
||||
# - alias: "Wait a second to set the \"On\" scene."
|
||||
# delay:
|
||||
# seconds: "{{ on_just_before_off_seconds }}"
|
||||
# else:
|
||||
# - if:
|
||||
# - condition: template
|
||||
# value_template: "{{ debug_mode == true }}"
|
||||
# then:
|
||||
# - service: logbook.log
|
||||
# data:
|
||||
# name: "Won't run on-before-off"
|
||||
# message: "Won't run on-before-off because seconds was less than 1"
|
||||
|
||||
- parallel:
|
||||
- alias: "Activate Scene: Off (Done)"
|
||||
service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_off
|
||||
- alias: "Activate Scene: Off (Done)"
|
||||
repeat:
|
||||
count: "{{ scene_repeat_count }}"
|
||||
sequence:
|
||||
- service: scene.turn_on
|
||||
target:
|
||||
entity_id: !input scene_off
|
||||
- delay:
|
||||
milliseconds: 500
|
||||
|
||||
- alias: "Reset countdown timer after turning off lights."
|
||||
service: input_number.set_value
|
||||
|
Reference in New Issue
Block a user